online strategy games
The owners of NetDevil wow powerleveling gave us some rigid guidelines within which to work. Within those guidelines, however, they turned us loose. They specifically wanted three completely distinct play experiences and were willing to ride herd on three zealous, creative and possibly slightly insane Leads in order to reach that goal.
As to specific duties, I spent a LOT of my workday collaborating with the other leads to make certain that our stories and areas meshed. Once we had haggled the history to our mutual satisfaction I'd write the design documentation for the next zone. This was where I got to run in whatever direction the fiction and I took each other. In Malachite, for instance, I knew that I wanted a massive strip mine to underscore how pressed for resources the Order is. They've tapped every source. I also knew that we wanted a lot more color in the landscape if possible. Copper ore, vibrant blue and green, seemed the perfect ticket, so I started searching for real strip mines. The real mine inspired a map shape for which I wrote spawn-plans, AI requests, feature requests, etc. to populate. That doc wow power level went to a Map Designer... Brian "Meatsickle" Kidd did that one, I think... who was responsible for bringing it to a visual bar. We then tag-teamed development of the visuals, triggering, spawning, iterative testing, and so forth...
There is an inherent difference between MMORPG's and true online strategy games. While online games such as World of Warcraft and others claim to be strategy games in essence they have very little aside from click, kill, loot, and repeat.
True strategy games, such as AION kinah the board game classic of Risk, have been reborn online in inferior multiplayer environments, but online strategy games with real gravitas are few and far between. Finding free online strategy games with true replayability is an even greater task. This article digs through the Flash based strategy game back-catalog and pulls two lesser known gems from the genre.
We are still deciding exactly what to do for our 'capital' however we plan on something small and secret. So just a basic village out of the way for us. This of course also depends on how things work when the game is released.
Related articles:
http://harajuku.areablog.jp/page.asp?idx=1000013058&post_idx_sel=10225663
http://gkthena.musicblog.fr/1296016/Journee-de-jeu-D-D-dans-le-monde/
http://rerthafw.365blog.jp/e308834.html
http://gopuror.musicblog.fr/1325292/the-many-lesser-known-wow-game/